A group of college students stepping into the gaming world.
Together we have made our first game together: Wasted Wharf, a stealth-based game set in a sea-town where you must rid the place of all the fish monsters who now inhabit it.
We are finishing our second and final year at the Academy of Interactive Entertainment in Seattle, and on our way to the industry.
August Stephens - Character Artist
Patrick Lerum - Creature Artist
Nathanael Roberts - Environment Artist
Luke Fiess - Rigger/VFX
Shawn Penner - Animator
Jacob Miller - Programmer
Kimberly Macfarlane - Programmer